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Two frames, flickers around Maroc. For spells such as SHIELD, PROTECT and DEFENCE.
Active spell checked and barrier effect implemented in the routine at 54450.
UNUSED
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| 43494 | DEFB 1,0,0,1,0 | |||
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SHIELD BARRIER
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| 43499 | DEFB %10000010 | Graphic properties | ||
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SHIELD BARRIER - FRAME 1
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| 43500 | DEFB 2 | Graphic consists of 2 tiles | ||
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Shield barrier - frame 1 - left side
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| 43501 | DEFB 240 | Horizontal (X axis) pixel offset (-16 pixels) | ||
| 43502 | DEFB 240 | Vertical (Y axis) pixel offset (-16 pixels) | ||
| 43503 | DEFB 24 | Graphic consists of 24 bytes | ||
| 43504 | DEFB 16,32,64,48,8,16,32,16 | ![]() |
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| 43512 | DEFB 8,28,4,24,32,28,8,16 | |||
| 43520 | DEFB 32,24,16,32,24,4,8,16 | |||
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Shield barrier - frame 1 - right side
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| 43528 | DEFB 12 | Horizontal (X axis) pixel offset (+12 pixels) | ||
| 43529 | DEFB 240 | Vertical (Y axis) pixel offset (-16 pixels) | ||
| 43530 | DEFB 24 | Graphic consists of 24 bytes | ||
| 43531 | DEFB 8,16,32,24,4,24,16,32 | ![]() |
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| 43539 | DEFB 24,4,8,8,4,8,16,8 | |||
| 43547 | DEFB 16,32,64,56,4,8,16,32 | |||
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SHIELD BARRIER - FRAME 2
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| 43555 | DEFB 2 | Graphic consists of 2 tiles | ||
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Shield barrier - frame 2 - left side
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| 43556 | DEFB 240 | Horizontal (X axis) pixel offset (-16 pixels) | ||
| 43557 | DEFB 240 | Vertical (Y axis) pixel offset (-16 pixels) | ||
| 43558 | DEFB 24 | Graphic consists of 24 bytes | ||
| 43559 | DEFB 16,32,16,16,8,4,24,32 | ![]() |
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| 43567 | DEFB 24,4,8,16,48,8,4,24 | |||
| 43575 | DEFB 32,16,8,4,24,32,24,4 | |||
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Shield barrier - frame 2 - right side
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| 43583 | DEFB 12 | Horizontal (X axis) pixel offset (+12 pixels) | ||
| 43584 | DEFB 240 | Vertical (Y axis) pixel offset (-16 pixels) | ||
| 43585 | DEFB 24 | Graphic consists of 24 bytes | ||
| 43586 | DEFB 16,8,4,8,16,32,24,4 | ![]() |
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| 43594 | DEFB 4,8,16,8,4,4,8,28 | |||
| 43602 | DEFB 2,4,8,4,8,16,8,4 | |||
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