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Foreground scenery is handled in the routine at 50433.
BOX
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| 43922 | DEFB %00000001 | Graphic properties | ||
| 43923 | DEFB 4 | Graphic consists of 4 tiles | ||
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Box - tile 1
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| 43924 | DEFB 240 | Horizontal (X axis) pixel offset (-16 pixels) | ||
| 43925 | DEFB 248 | Vertical (Y axis) pixel offset (-8 pixels) | ||
| 43926 | DEFB 16 | Graphic consists of 16 bytes | ||
| 43927 | DEFB 7,13,30,61,62,255,128,128 | ![]() |
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| 43935 | DEFB 255,128,255,128,255,128,255,128 | |||
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Box - tile 2
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| 43943 | DEFB 248 | Horizontal (X axis) pixel offset (-8 pixels) | ||
| 43944 | DEFB 248 | Vertical (Y axis) pixel offset (-8 pixels) | ||
| 43945 | DEFB 16 | Graphic consists of 16 bytes | ||
| 43946 | DEFB 255,85,170,85,170,255,0,0 | ![]() |
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| 43954 | DEFB 255,0,255,0,255,0,255,0 | |||
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Box - tile 3
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| 43962 | DEFB 0 | Horizontal (X axis) pixel offset (0 pixels) | ||
| 43963 | DEFB 248 | Vertical (Y axis) pixel offset (-8 pixels) | ||
| 43964 | DEFB 16 | Graphic consists of 16 bytes | ||
| 43965 | DEFB 255,85,170,85,170,255,0,0 | ![]() |
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| 43973 | DEFB 255,0,255,0,255,0,255,0 | |||
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Box - tile 4
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| 43981 | DEFB 8 | Horizontal (X axis) pixel offset (+8 pixels) | ||
| 43982 | DEFB 248 | Vertical (Y axis) pixel offset (-8 pixels) | ||
| 43983 | DEFB 16 | Graphic consists of 16 bytes | ||
| 43984 | DEFB 224,112,184,124,190,254,2,2 | ![]() |
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| 43992 | DEFB 254,2,254,2,254,2,254,2 | |||
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RUBBLE
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| 44000 | DEFB %00000001 | Graphic properties | ||
| 44001 | DEFB 3 | Graphic consists of 3 tiles | ||
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Rubble - tile 1
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| 44002 | DEFB 245 | Horizontal (X axis) pixel offset (-11 pixels) | ||
| 44003 | DEFB 254 | Vertical (Y axis) pixel offset (-2 pixels) | ||
| 44004 | DEFB 9 | Graphic consists of 9 bytes | ||
| 44005 | DEFB 15,39,74,24,51,44,204,200 | ![]() |
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| 44013 | DEFB 128 | |||
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Rubble - tile 2
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| 44014 | DEFB 253 | Horizontal (X axis) pixel offset (-3 pixels) | ||
| 44015 | DEFB 251 | Vertical (Y axis) pixel offset (-5 pixels) | ||
| 44016 | DEFB 10 | Graphic consists of 10 bytes | ||
| 44017 | DEFB 12,62,127,159,2,1,192,199 | ![]() |
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| 44025 | DEFB 226,18 | |||
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Rubble - tile 3
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| 44027 | DEFB 5 | Horizontal (X axis) pixel offset (+5 pixels) | ||
| 44028 | DEFB 248 | Vertical (Y axis) pixel offset (-8 pixels) | ||
| 44029 | DEFB 14 | Graphic consists of 14 bytes | ||
| 44030 | DEFB 112,248,100,100,220,160,64,240 | ![]() |
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| 44038 | DEFB 152,12,60,230,2,131 | |||
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