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Scorpion
For information on this creature, see Creatures: Scorpion
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| B196 | DEFB %10000010 | Graphic properties | ||
| B197 | DEFB $02 | Graphic consists of 2 tiles | ||
| B198 | DEFB $F8 | Horizontal (X axis) pixel offset (-8 pixels) | ||
| B199 | DEFB $F8 | Vertical (Y axis) pixel offset (-8 pixels) | ||
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Scorpion - frame 1
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| B19A | DEFB $0F | Graphic consists of 15 bytes | ||
| B19B | DEFB $07,$09,$09,$19,$1B,$27,$03,$1F | ![]() |
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| B1A3 | DEFB $27,$1F,$3F,$27,$60,$70,$30 | |||
| B1AA | DEFB $00 | Horizontal (X axis) pixel offset (0 pixels) | ||
| B1AB | DEFB $F9 | Vertical (Y axis) pixel offset (-7 pixels) | ||
| B1AC | DEFB $0E | Graphic consists of 14 bytes | ||
| B1AD | DEFB $80,$80,$80,$A0,$C0,$80,$F0,$88 | ![]() |
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| B1B5 | DEFB $E0,$F0,$90,$18,$38,$10 | |||
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Scorpion - frame 2
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| B1BB | DEFB $02 | Graphic consists of 2 tiles | ||
| B1BC | DEFB $F8 | Horizontal (X axis) pixel offset (-8 pixels) | ||
| B1BD | DEFB $F8 | Vertical (Y axis) pixel offset (-8 pixels) | ||
| B1BE | DEFB $0F | Graphic consists of 15 bytes | ||
| B1BF | DEFB $03,$0D,$19,$31,$35,$43,$1B,$27 | ![]() |
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| B1C7 | DEFB $03,$7F,$4F,$47,$60,$50,$60 | |||
| B1CE | DEFB $00 | Horizontal (X axis) pixel offset (0 pixels) | ||
| B1CF | DEFB $F9 | Vertical (Y axis) pixel offset (-7 pixels) | ||
| B1D0 | DEFB $0E | Graphic consists of 14 bytes | ||
| B1D1 | DEFB $80,$80,$A0,$A0,$E4,$88,$F0,$80 | ![]() |
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| B1D9 | DEFB $F8,$C4,$86,$03,$05,$05 | |||
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