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Data |
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8 bytes copied from data sets at 6C7C/6CB4 in creature setup routine at CDA6
See Reference - Creatures for information about the different denizens that inhabit Avalon.
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| EBA5 | DEFB $00 | INK colour of creature If bit 3 is set it means creature changes colour |
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| EBA6 | DEFB $00 | Number of these creatures that Maroc has destroyed | ||
| EBA7 | DEFB $00 | Type of missile (6CDC) fired by this creature (0 = no ranged attack) | ||
| EBA8 | DEFB $00 | Object number held by this creature, in table at 736F (warlocks only) | ||
| EBA9 | DEFB $00 | Collision/event check type (wraiths/demons = 7, other creatures = 3) | ||
| EBAA | DEFB $00 | Collision/event check value for creatures opening/closing doors (17) | ||
| EBAB | DEFB $00 | Graphic number - offset for creature graphic address in table at 97C3 | ||
| EBAC | DEFB $00 | Amount to reduce Maroc's energy by if the creature touches Maroc, checked at D074 | ||
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